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Metalmorphosis
Led a 5-person team to build a game in 72 hours for the Ludum Dare 35 competition. I directed the design, coordinated with artists, and handled programming.
2 results
Led a 5-person team to build a game in 72 hours for the Ludum Dare 35 competition. I directed the design, coordinated with artists, and handled programming.
Built a complete game in 48 hours for the GameJolt Indies VS Gamers competition. I handled design, programming, and art creation using Unreal Engine with GameJolt's leaderboard integration.