robobill
A small 2D shaded graphics experiment inspired by the Robokill browser game. Features pre-rendered shaded animated sprites, and animated particles with custom shaders.
4 results
A small 2D shaded graphics experiment inspired by the Robokill browser game. Features pre-rendered shaded animated sprites, and animated particles with custom shaders.
A spiritual successor to the LEGO Shockwave game "The Nightfall Incident". Features combat scenarios with AI opponents and various controllable units.
Led a 5-person team to build a game in 72 hours for the Ludum Dare 35 competition. I directed the design, coordinated with artists, and handled programming.
Built a complete game in 48 hours for the GameJolt Indies VS Gamers competition. I handled design, programming, and art creation using Unreal Engine with GameJolt's leaderboard integration.