Game Dev Programming

Hacking Game Prototype

A few months ago, I created a prototype spiritual successor of an old LEGO Shockwave game, The Nightfall Incident.

The game consists of a handful of hand-built scenarios with an AI opponent to test combat mechanics.

I’m shelving the project for the time being, so I decided to make the code (created in Godot 3.1) open source.  Feel free to fork it and continue development!

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